Guides
OSRS Guides
Old School RuneScape rewards knowing what to do next — which quest unlocks the boss you want, which skill your goal needs, which upgrade is worth the gp. These guides answer that in plain language, then hand you the ScapePath tools that turn the answer into a plan for your exact account.
Guides
10
Core progression
5
Deep dives
3
All free to read
Yes
Start here — core progression
The five guides that define how to play OSRS with intent. Read Progression first.
OSRS Progression Guide
A beginner-to-endgame OSRS progression roadmap: how to tell what stage your account is at and exactly what to prioritise next (quests, skills, gear, money and bossing), plus a reusable framework for deciding your best move at any point.
18 min readRead
OSRS Bossing Progression Guide
How to choose your next OSRS boss — when to start bossing, the best beginner bosses, your first money boss, God Wars, Slayer and Wilderness bosses, and how to tell when you're raid-ready. A decision-first progression guide, not a rigid ladder.
16 min readRead
OSRS Quest Progression Guide
How to think about OSRS quest progression: read quests by what they unlock, follow the chains that lead to Barrows gloves, Zulrah, Vorkath, Ancient Magicks and Prifddinas, train for the exact requirement blocking you, and know when to stop questing. A decision guide, not a quest list.
15 min readRead
OSRS Skilling Progression Guide
Which OSRS skills to train first and to what level — a decision-first progression guide. Meaningful breakpoints for Prayer, Herblore, Agility, Construction, Slayer and combat; fast vs AFK vs profit training; what to train next at every account stage; and when to stop.
14 min readRead
OSRS Gear Progression Guide
How to decide what OSRS gear to buy next — a decision-first upgrade guide, not a fixed best-in-slot ladder. Find your bottleneck by style and content, weigh cost against payoff, and see melee, ranged and magic upgrade paths plus the versatile items worth owning at any account stage.
14 min readRead
Go deeper
Money, raids and diaries — the systems that carry an account from mid-game to endgame.
OSRS Money Making Progression Guide
How to make money in OSRS at your level, organised by account stage rather than a raw gp/hr leaderboard — your first 100k, first 1M, mid-game staples, and 10M+ PvM and skilling methods.
13 min readRead
OSRS Raids Progression Guide
Am I ready to raid, and which raid should I learn first? A decision-first guide to OSRS raids — how raid-readiness really works, ToA vs CoX vs ToB by goal and account, what to upgrade first, the mistakes new raiders make, and how to progress after your first clears.
14 min readRead
OSRS Achievement Diary Guide
Which OSRS Achievement Diaries to do and in what order — a reward-first prioritisation framework, not a task list. Judge each tier by the value its reward adds to your account, sweep the cheap high-impact Easy/Medium tiers first, and save Hard/Elite for when the requirements are worth it.
12 min readRead
Explore
Focused, fun reads for specific goals and a smoother client.
Easiest Pets to Get in OSRS
How to pick a realistic OSRS pet target without endgame stats — why 'easy' isn't the same as 'likely', how rolls actually work, and which pets are genuinely accessible from training you're already doing. Plus the 'easy pets' that are secretly long grinds.
11 min readRead
Top 10 RuneLite Plugins for OSRS
Which RuneLite plugins to actually turn on, organised by the problem each solves — questing, banking, PvM, skilling and tracking. What's built in vs from the Plugin Hub, which are essential vs optional, and what to install first.
12 min readRead
How the guides fit together
They're not ten isolated posts. Progression is the map; questing, skilling and gear are the routes; bossing, money and raids are where those routes lead. Every guide links into the live ScapePath data — the bosses, quests, skills and money makers it describes — and the planner ties all of it to your account.