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OSRS Achievement Diary Guide

11 min read Last reviewed 27 August 2026

Search intent: “Which achievement diaries should I do, and what do they unlock?

The short answer

Do diaries for their rewards, and do the cheap high-impact ones early. Varrock (Easy) gives a Staff of Air and free daily ore; Ardougne (Easy/Medium) gives the cloak's Monastery teleport and better Thieving; Fremennik, Karamja and Wilderness diaries all unlock things you'll use daily.

What are Achievement Diaries?

Achievement Diaries are region-based checklists of tasks — one set per area of Gielinor (Varrock, Ardougne, Falador, Fremennik, Karamja, and more). Each region has four tiers: Easy, Medium, Hard and Elite. Completing a tier grants a permanent reward, and the tasks themselves span every part of the game: combat, skilling, questing and exploration.

Because tasks pull from across your account, diaries are a natural “have I actually developed this character” test — and the rewards are some of the best value in OSRS for the effort.

Why diaries matter

Diary rewards aren't cosmetic — they change how you play day to day. They add teleports, improve resource yields, cut travel time, and boost Slayer and money methods. Many are things you'll use on literally every login. A few Easy-tier rewards are so good that skipping them leaves free value on the table for your entire account.

Do the cheap ones early

Several Easy diaries need only low levels and a couple of quests but give rewards you'll use for years. Knocking them out early compounds — every later session is slightly faster because of them.

The best diary rewards

A selection of rewards worth planning around:

DiaryTierStandout reward
VarrockEasyVarrock armour 1 (chance to mine 2 ores / smelt 2 bars) and Zaff's discounted noted battlestaves
ArdougneEasy → EliteArdougne cloak — teleports to the Monastery, upgrading with each tier
KaramjaEliteKaramja gloves 4 — unlimited teleports to the Duradel/Kuradal Slayer master and doubled Fight Cave Tokkul
FremennikAll tiersFremennik sea boots and faster travel around Rellekka and the northern islands
FaladorMedium+Falador shield — Prayer restore and skilling perks
WildernessHard/EliteBetter Wilderness access, obelisk perks and improved bosses' rewards

The Ardougne cloakis a standout: its unlimited teleport to the Ardougne Monastery — right next to an altar and the Monastery's facilities — makes it one of the most-worn items in the game, and each diary tier upgrades the same cloak with more charges and perks.

Which diaries to prioritise

Sort your effort by daily value per hour spent:

  • Teleport unlocks — anything that saves travel time on a route you use often (Ardougne, Fremennik, Varrock).
  • Skilling & money perks — the Elite Karamja gloves' free Slayer-master teleport, Falador shield's Prayer restore, and the many resource-yield boosts (extra ores, bars and herbs).
  • PvM perks — diaries that improve Slayer access and boss convenience once you're doing that content.

Don't force Elite tiers early — they often need 90+ skills and grandmaster quests. Clear Easy and Medium across many regions first for broad, cheap value, then return for Hard/Elite as your account matures.

Recommended order

A sensible progression for a developing account:

  • Phase 1 — Easy everywhere: sweep the Easy tiers you can reach for immediate teleport and resource perks.
  • Phase 2 — Medium in your home regions: the areas you play in most (often Ardougne, Varrock, Falador, Fremennik).
  • Phase 3 — Hard as gear/stats allow: these need real combat and skill levels and unlock the strongest convenience perks.
  • Phase 4 — Elite for completionists: a long-game goal alongside quest cape and skilling milestones.

Diaries touch everything ScapePath tracks

Diary tasks pull from quests, skills, teleports and bosses — exactly the data ScapePath already models. Use the planner to line up the quests and levels a diary tier needs, and the teleports guide to make the travel tasks painless.

Take this further with ScapePath

A guide can tell you the general path. These tools apply it to your account — your stats, your quests, your bank — so the next step is always specific to you.

Keep reading

Requirements, drop mechanics and unlock names in this guide are checked against the live game and the Old School RuneScape Wiki. Factual OSRS mechanics originate with Jagex and the community Wiki; the explanations, structure and recommendations here are ScapePath's own. Last reviewed 27 August 2026.