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Ranged
Magic

Zulrah

Rotations reward the patient

A solo snake boss that cycles through phases you must react to. High skill ceiling, but among the best gp/hr in the game once mastered.

At a glance

Requirement
Regicide (partial)
To start
Rec. combat
90+
Profit
1.8m/hr
20 kills/hr · verified
Difficulty
Advanced
500 HP · max 41
Best style
Ranged / Magic
Chase drops
Tanzanite fang, Magic fang, Serpentine visage
Why go

Checking your account…

Checking your target…

Should you fight this?

What you get out of Zulrah, so you can decide if it fits your goals right now.

  • Strong, consistent solo gp with no team or reward economy needed.
  • Teaches phase-reaction and gear-switching that transfers to raids.
  • Tanzanite/magic/serpentine fang unlocks the serpentine helm.
  • No hard gear gate — learnable in mid-tier gear.

How to get there

The best ways to reach Zulrah in Zul-Andra. Requirements are checked against your account on the readiness panel above.

To enter: Regicide (Partial — progressed to reaching Port Tyras)

Zul-andra teleport scroll

Recommended
  1. 1Read a Zul-andra teleport scroll to arrive beside the shrine.
Bring: Zul-andra teleport scroll

Checking your best route…

2 alternative routes

Fairy ring BJS → stepping stones

  1. 1Travel with fairy ring code BJS to the small island west of Zul-Andra.
  2. 2Leap across the stepping stones to the shrine.
76 Agility

Charter ship → Port Tyras, run south

  1. 1Charter a ship to Port Tyras.
  2. 2Run south to the Zul-Andra shrine.

Gear setups

Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.

Ranged
Two-way switch: blowpipe + trident covers all phases.
Weapon (rng)
Toxic blowpipe
Weapon (mag)
Trident of the swamp
Body
Karil's leathertop / ancestral
Cape
Ava's assembler
Ring
Berserker / seers (i)

Strategy

  1. 1

    Learn the rotations

    Zulrah has four fixed spawn rotations. Memorise them so you pre-position and pre-switch prayer and weapon before each form appears — this is the whole skill of the fight.

  2. 2

    Prep the trip

    Anti-venom+ is mandatory; also bring both weapon styles (ranged + magic), prayer restores, and stat-boost food. A pet/ring of recoil helps clear the 1 HP snakelings.

Key mechanics

What can kill you at Zulrah, and what to do about it. For the full breakdown, see the OSRS Wiki link below.

  • Venom

    Zulrah's attacks and its toxic clouds inflict venom, which ramps up fast — anti-venom+ is mandatory or the poison alone can kill you.

  • Green form (ranged)

    Attacks with ranged and is weak to magic — pray Protect from Missiles and keep attacking from the correct tile.

  • Blue form (magic)

    Attacks with magic and is weak to ranged — swap to Protect from Magic and your ranged weapon; it relocates, so reposition too.

  • Red form (melee)

    Rears up for a heavy tail-whip melee hit that can stun — step out of the targeted area and keep ranging it.

  • Prayer-swap phase

    Late rotations alternate magic and ranged attacks every hit — flick the matching overhead prayer each time or take big chip damage.

  • Toxic clouds

    Venom clouds linger on tiles you've stood on — move around them rather than through them.

Notable drops

ItemRarityValue
Tanzanite fangTanzanite fang
Unique
1/5129.4m
Magic fangMagic fang
Unique
1/5123.1m
Serpentine visageSerpentine visage
Unique
1/5123m
Zul-andra teleportZul-andra teleportCommon13.2k
Onyx bolt tipsOnyx bolt tipsCommon8.1k
Jar of swampJar of swamp1/1500046.8k

Drop probability by KC

For every Zulrahdrop with a fixed rate, see the chance you’ve received at least one copy by your kill count. Sign in with a linked account to use your live KC.

Enter your KC to see the chance you’ve seen each drop at least once.

DropRateChance by KC
Tanzanite fangTanzanite fang
Unique
1/512
Magic fangMagic fang
Unique
1/512
Serpentine visageSerpentine visage
Unique
1/512
Zul-andra teleportZul-andra teleportCommon
Onyx bolt tipsOnyx bolt tipsCommon
Jar of swampJar of swamp1/15000

These figures are an independent-roll estimate: they treat every kill as a separate roll at the listed rate ( 1 − (1 − p)KC). Real drops can involve guaranteed rolls, point/invocation scaling or completion rewards, so the true odds may differ. A probability is never a guarantee — even far above 90%, the drop is never owed to you. Drops without a fixed 1/Nrate show “—”.

Prerequisite quests

Quests that gate access to Zulrah, plus the quest chain each one sits behind.

Regicide

3 prerequisites
BiohazardPlague CityUnderground Pass

Progression after this boss

Once Zulrah feels comfortable, these are the natural next steps up in difficulty and payout.

Frequently asked questions

How much gp/hr is Zulrah in OSRS?

Zulrah earns approximately 1.8m per hour at around 20 kills/hour, based on the OSRS Wiki money making guide. Rates vary with gear and experience.

What are the requirements for Zulrah?

Zulrah requires Regicide.

What combat level do you need for Zulrah?

A combat level of 90+ is recommended for Zulrah.

What combat style is best for Zulrah?

Zulrah is best fought with Ranged and Magic.

How hard is Zulrah?

Zulrah is an Advanced-tier boss with 500 hitpoints and a max hit of 41.

What does Zulrah drop?

Notable drops from Zulrah include Tanzanite fang, Magic fang and Serpentine visage.

Compare with other bosses