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The Nightmare

Team DPS check

A large-team boss with rotating attack styles and a shield/totem phase — melee her, then swap to magic to charge the totems. Drops the Inquisitor's set and orbs used for the strongest staves.

At a glance

Requirement
No hard gate
To start
Rec. combat
110+
Profit
4.7m/hr
12 kills/hr · verified
Difficulty
Advanced
2,400 HP · max 60
Best style
Melee
Chase drops
Inquisitor's hauberk, Nightmare staff (orb), Inquisitor's mace
Why go

Checking your account…

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Should you fight this?

What you get out of The Nightmare, so you can decide if it fits your goals right now.

  • Inquisitor's armour is a strong crush-melee set for the fight.
  • Nightmare staff orbs create some of the best magic weapons.
  • Scales well with coordinated teams — social endgame content.
  • Good gp/hr with strong unique value per drop.

How to get there

The best ways to reach The Nightmare (Sisterhood Sanctuary) (for The Nightmare) in Slepe, Morytania. Requirements are checked against your account on the readiness panel above.

Drakan's medallion → Ver Sinhaza, run to Slepe

Recommended
  1. 1Teleport to Ver Sinhaza with Drakan's medallion.
  2. 2Run north past the dock, then east to Slepe; descend and cross to the sanctuary.
A Taste of Hope
Bring: Drakan's medallion

Checking your best route…

2 alternative routes

Fairy ring ALQ → run south-east

  1. 1Travel with fairy ring code ALQ.
  2. 2Run south-east to the Sisterhood Sanctuary.

Morytania legs 3/4 → Burgh de Rott, boat to Slepe

  1. 1Teleport to Burgh de Rott with Morytania legs 3 or 4.
  2. 2Run east to the docks and take the free boat to Slepe.
Morytania Hard Diary
Sins of the Father (Partial)

Gear setups

Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.

Melee
For damaging the Nightmare herself: melee her. She has 600 Magic defence, so magic is resisted. The Scythe is best (it hits her large body up to three times); Inquisitor's crush is the strong alternative.
Weapon
Scythe of vitur / Inquisitor's mace
Budget
Abyssal bludgeon / Soulreaper axe
Body
Torva / Inquisitor's hauberk
Ring
Ultor / Berserker (i)

Strategy

  1. 1

    Melee her under Piety

    Her 600 Magic defence makes maging her a trap — bring a Scythe (or crush) and keep Piety on. Flick your overhead to match her current attack animation as she rotates styles.

  2. 2

    Swap to magic for the totems

    Each time you break her shield, stop attacking her and charge the four corner totems with a magic weapon — they take double magic damage. Three totem blasts (800 each) finish her 2,400 HP.

Key mechanics

What can kill you at The Nightmare, and what to do about it. For the full breakdown, see the OSRS Wiki link below.

  • Rotating attack styles

    She cycles melee (slash), ranged and magic — praying the wrong overhead takes 20% extra damage, so flick to match her current animation.

  • Shield & totem phase

    After her shield breaks you must charge the four corner totems; when all four fire they deal 800 to her. Totems take double damage from magic, so a mage switch is effectively required.

  • Parasite sleepwalkers

    At each power-down phase, kill the parasite sleepwalkers before they reach and heal the boss, and step off the spore tiles that spawn under players.

Notable drops

ItemRarityValue
Inquisitor's hauberkInquisitor's hauberk
Unique
1/1200118.2m
Nightmare staff (orb)Nightmare staff (orb)
Unique
1/900
Inquisitor's maceInquisitor's mace
Unique
1/1800309.5m
Slepey tabletSlepey tablet1/1600
Jar of dreamsJar of dreams1/20001.3m

Drop probability by KC

For every The Nightmaredrop with a fixed rate, see the chance you’ve received at least one copy by your kill count. Sign in with a linked account to use your live KC.

Enter your KC to see the chance you’ve seen each drop at least once.

DropRateChance by KC
Inquisitor's hauberkInquisitor's hauberk
Unique
1/1200
Nightmare staff (orb)Nightmare staff (orb)
Unique
1/900
Inquisitor's maceInquisitor's mace
Unique
1/1800
Slepey tabletSlepey tablet1/1600
Jar of dreamsJar of dreams1/2000

These figures are an independent-roll estimate: they treat every kill as a separate roll at the listed rate ( 1 − (1 − p)KC). Real drops can involve guaranteed rolls, point/invocation scaling or completion rewards, so the true odds may differ. A probability is never a guarantee — even far above 90%, the drop is never owed to you. Drops without a fixed 1/Nrate show “—”.

Progression after this boss

Once The Nightmare feels comfortable, these are the natural next steps up in difficulty and payout.

Frequently asked questions

How much gp/hr is The Nightmare in OSRS?

The Nightmare earns approximately 4.7m per hour at around 12 kills/hour, based on the OSRS Wiki money making guide. Rates vary with gear and experience.

What combat level do you need for The Nightmare?

A combat level of 110+ is recommended for The Nightmare.

What combat style is best for The Nightmare?

The Nightmare is best fought with Melee.

How hard is The Nightmare?

The Nightmare is an Advanced-tier boss with 2,400 hitpoints and a max hit of 60.

What does The Nightmare drop?

Notable drops from The Nightmare include Inquisitor's hauberk, Nightmare staff (orb) and Inquisitor's mace.

Compare with other bosses