Phantom Muspah
Post-quest all-rounder
A quest-locked solo boss that cycles ranged, magic and melee phases. Source of the Venator shard for the Venator bow and strong quest rewards.
Profit
3m/hr
~118k / kill
Kills / hr
27
Experienced
Combat lvl
105+
Recommended
Hitpoints
620
Max hit
41
Unprotected
Should you fight this?
What you get out of Phantom Muspah, so you can decide if it fits your goals right now.
- Venator shard combines into the Venator bow.
- Consistent gp with a clean, single-target fight.
- Great practice for phase-reaction and prayer switching.
- Ancient essence funds ancient-themed rewards and upgrades.
Gear setups
Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.
- Weapon (rng)
- Bow of faerdhinen / blowpipe
- Weapon (mag)
- Sanguinesti / trident
- Body
- Masori / ancestral top
- Cape
- Ava's assembler
- Ring
- Venator / magus ring
Upgrade paths for this fight
Strategy
- 1
Ranged then magic
The Muspah opens weak to ranged, then shields and becomes weak to magic — swap styles and prayers when it changes.
- 2
Spike and prayer phases
Avoid the ice spikes that erupt across the arena, and re-enable prayer quickly after its prayer-disabling attack.
- 3
Melee sap phase
In its final form it walks toward you draining stats; keep distance, pray Melee, and finish it before it reaches you.
Notable drops
| Item | Rarity | Value |
|---|---|---|
| Venator shard Unique | 1/250 | 12m |
| Ancient essence | Common | 60k |
| Frozen cache | Uncommon | 90k |
| Charged ice | Uncommon | 40k |
| Ancient icon | 1/258 | 700k |
| Muphin pet | 1/2500 | — |