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Combat skill

Attack training

Determines which melee weapons you can wield and your melee accuracy. Trained by fighting with the Accurate or Controlled attack style.

Free-to-play

Methods

5

Ranked by xp/hr

Top xp/hr

65,000

Fastest listed

Best gp/hr

400k

Most profitable

Milestones

4

Key unlocks

Checking your account…

Checking your target…

Why train Attack?

Attack decides which melee weapons you can wield and how often your hits land. It's a pure enabler: on its own it adds accuracy, but its real value is unlocking the weapon that carries your damage.

Because the payoff is tied to weapon tiers, ScapePath frames Attack around the next weapon you're chasing rather than a blanket push to 99. If your goal is a specific boss or Slayer setup, the Attack level you actually need is often well short of maxing.

The breakpoints that matter are 40 for rune, 60 for the Dragon scimitar, 70 for the Abyssal whip, and 75 for almost every high-tier melee weapon. Stopping at the tier your content needs frees XP for the stats that gate you next.

Milestones

The levels that actually change what you can do — link your account above to see how close you are.

  1. Level 40Rune weapons (F2P best)
    • Rune weapons
  2. Level 60Dragon weapons
    • Dragon scimitar
  3. Level 70Abyssal whip / Saradomin sword
    • Abyssal whip
  4. Level 75Most high-tier melee weapons
    • Most high-tier melee weapons

Important unlocks

What levelling Attack opens up across the game.

Utility

  • Rune weaponsLv 40
  • Most high-tier melee weaponsLv 75

Training methods

Ranked by xp/hr. gp/hr is signed — green earns, red is the cost to train. Figures are conservative experienced-player estimates.

Nightmare Zone (absorptions)

Lv 50+

Semi-AFK with overloads + absorption potions. Requires several quests to unlock bosses.

65,000

xp/hr

50k

gp/hr

Slayer tasks

Lv 40+

Slower pure combat XP than crabs/NMZ, but pays well, trains HP and progresses Slayer.

45,000

xp/hr

+400k

gp/hr

Sand / ammonite crabs

Lv 1–60

The go-to AFK melee method; refresh aggression by moving every ~10 minutes.

30,000

xp/hr

Aggressive monsters (Bandits, warriors)

Lv 30+

Free, near-AFK aggressive training for players without crab access.

27,000

xp/hr

Low-level monsters (Stronghold, cows)

Lv 1–30
F2P

Free F2P starter training on weak monsters until you can wield better weapons.

15,000

xp/hr

Money-making methods

Ways this skill can earn while — or after — you train it.

Bosses that need this skill

Encounters Attack unlocks or eases — a reason to hit that next level.

Requirements, milestones and unlocks are verified against the OSRS Wiki. xp/hr and gp/hr are conservative experienced-player estimates that vary with gear, efficiency and live Grand Exchange prices — use them to compare methods, not as exact quotes. Personalized recommendations are derived from your public RuneScape Hiscores. ScapePath is a fan-made companion and is not affiliated with Jagex.