Skill calculator
OSRS Attack Calculator
Enter your current and target Attack level to see exactly how much XP you need and the best practical ways to train it at your level — with resources, time and live cost.
Determines which melee weapons you can wield and your melee accuracy. Trained by fighting with the Accurate or Controlled attack style. This calculator turns a target Attack level into the exact XP remaining, the best practical ways to train it at your level, and what reaching that level unlocks.
Attack 1 → 99
0%
0 / 13,034,431 XP
XP remaining
13,034,431
to level 99
What reaching Attack 99 unlocks
Fastest
Sand / ammonite crabs
30,000 xp/hr
Most AFK
Sand / ammonite crabs
30,000 xp/hr
Cheapest
Low-level monsters (Stronghold, cows)
no gp cost
Your path: 1 → 99
- 1–40
Sand / ammonite crabs
~30,000 xp/hr · Very low attention — train while doing something else.
- 40–50
Slayer tasks
~45,000 xp/hr · The efficient all-round choice: money + Slayer + combat at once.
- 50–99
Nightmare Zone (absorptions)
~65,000 xp/hr · Higher AFK XP than crabs once you have overloads/absorptions.
Methods available now
Sand / ammonite crabs
RecommendedCrabclaw Isle / Fossil Island
The go-to AFK melee method; refresh aggression by moving every ~10 minutes.
Available
1
any
XP/hr
~30,000
estimate
Time
~434h 29m
at listed xp/hr
Profit
+0
estimate
Low-level monsters (Stronghold, cows)
Stronghold of Security, cows, chickens
Free F2P starter training on weak monsters until you can wield better weapons.
Available
1
any
XP/hr
~15,000
estimate
Time
~868h 58m
at listed xp/hr
Profit
+0
estimate
Unlocks as you level
Aggressive monsters (Bandits, warriors)
Available from level 30 — +29 to reach
Bandit Camp (Kourend), Warriors' Guild
Free, near-AFK aggressive training for players without crab access.
Available
30
required
XP/hr
~27,000
estimate
Time
~482h 45m
at listed xp/hr
Profit
+0
estimate
Slayer tasks
Available from level 40 — +39 to reach
Assigned by a Slayer master
Slower pure combat XP than crabs/NMZ, but pays well, trains HP and progresses Slayer.
Available
40
required
XP/hr
~45,000
estimate
Time
~289h 39m
at listed xp/hr
Profit
+115.9m
estimate
Nightmare Zone (absorptions)
Available from level 50 — +49 to reach
Nightmare Zone (Yanille)
Semi-AFK with overloads + absorption potions. Requires several quests to unlock bosses.
Available
50
required
XP/hr
~65,000
estimate
Time
~200h 32m
at listed xp/hr
Cost
−10m
estimate
XP per action and resource counts are exact. XP/hr and time are conservative experienced-player estimates that vary with gear, efficiency and setup. Cost uses live Grand Exchange prices where an item is consumed per action; other gp figures are estimates.
Attack training methods
The practical ways to train Attack from level 1 to 99, with the level they open up, an estimated XP rate and where you do them. XP/hr figures are conservative estimates that vary with gear and efficiency.
| Method | Level | XP/hr | Where / notes |
|---|---|---|---|
| Sand / ammonite crabs | 1+ | ~30,000 | Crabclaw Isle / Fossil Island. The go-to AFK melee method; refresh aggression by moving every ~10 minutes. |
| Low-level monsters (Stronghold, cows) | 1+ | ~15,000 | Stronghold of Security, cows, chickens. Free F2P starter training on weak monsters until you can wield better weapons. |
| Aggressive monsters (Bandits, warriors) | 30+ | ~27,000 | Bandit Camp (Kourend), Warriors' Guild. Free, near-AFK aggressive training for players without crab access. |
| Slayer tasks | 40+ | ~45,000 | Assigned by a Slayer master. Slower pure combat XP than crabs/NMZ, but pays well, trains HP and progresses Slayer. |
| Nightmare Zone (absorptions) | 50+ | ~65,000 | Nightmare Zone (Yanille). Semi-AFK with overloads + absorption potions. Requires several quests to unlock bosses. |
How the Attack calculator works
XP per action and resource counts use the exact OSRS experience table, so they're precise. XP/hr and time are conservative experienced-player estimates that vary with gear, efficiency and setup. Where a method consumes a buyable item, cost uses the live Grand Exchange price. Sign in with a linked account and your current Attack level fills in automatically.
Want the full method breakdown, milestones and requirements? See the Attack training guide.
Training Attack toward a goal?
Content that needs Attack — set your target level here, then go unlock it.
Quests requiring it
Example uses
- Chasing rune weapons (f2p best) around level 40? Set your target to 40 to see the XP remaining and the best way to get there.
- Chasing dragon weapons around level 60? Set your target to 60 to see the XP remaining and the best way to get there.
Attack calculator FAQ
- How does the Attack calculator work?
- Enter your current Attack level (or exact XP) and a target level. The calculator uses the OSRS experience table to work out the XP remaining, then ranks the practical training methods you can use at your level — with the resources, time and cost for each.
- Can I use the calculator with my ScapePath account?
- Yes. Sign in with a linked account and your current Attack level and XP fill in automatically from your public Hiscores, so you don't have to type them. You can still override the inputs, and the calculator works fully without an account.
- How is XP remaining calculated?
- It's the difference between the total XP for your target level and your current XP, using the exact OSRS experience table. If you enter a level rather than XP, the calculator assumes the minimum XP for that level.
- What does reaching a Attack milestone unlock?
- Set your target level and the calculator shows what that level opens up — the quests, bosses, gear or methods tied to it in ScapePath's data — so you can see what you're actually working toward, not just a number.