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Ranged

Kree'arra

Armadyl's ranged payout

The Armadyl general of the God Wars Dungeon. A ranged-only main boss that drops the armadyl armour set — core best-in-slot ranged gear.

Profit

2.1m/hr

~92k / kill

Kills / hr

22

Experienced

Combat lvl

100+

Recommended

Hitpoints

255

Max hit

71

Unprotected

Should you fight this?

What you get out of Kree'arra, so you can decide if it fits your goals right now.

  • Armadyl armour is long-term best-in-slot ranged gear.
  • Armadyl hilt (Armadyl godsword) is a top special-attack weapon.
  • Fully ranged fight — no gear switching required.
  • Common God Wars boss Slayer task for consistent trips.

Gear setups

Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.

Ranged
Crossbow and d'hide clears it, just slower.
Weapon
Rune / dragon crossbow
Ammo
Ruby & diamond bolts (e)
Head
Ava's assembler
Body
Black d'hide body
Legs
Black d'hide chaps
Ring
Archers ring (i)

Strategy

  1. 1

    Get killcount

    Kill Armadyl followers to 40 kc. The aviansie hit with ranged, so keep Protect from Missiles up throughout.

  2. 2

    Pray Missiles

    Kree'arra and all three minions attack with ranged. Protect from Missiles negates the bulk of incoming damage.

  3. 3

    Kill minions or tank

    Wingman Skree (magic) and the melee minion can be killed first in solo, or tanked in a team while you focus the boss.

Notable drops

ItemRarityValue
Armadyl helmet
Unique
1/37826m
Armadyl chestplate
Unique
1/50824m
Armadyl chainskirt
Unique
1/50824m
Armadyl hilt
Unique
1/5088.4m
CoinsCommon20k
Pet kree'arra1/5000

Compare with other bosses