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Ranged

Kree'arra

Armadyl's ranged payout

The Armadyl general of the God Wars Dungeon. A ranged-only main boss that drops the armadyl armour set — core best-in-slot ranged gear.

At a glance

Requirement
Ranged 70 (boostable)
To start
Rec. combat
100+
Profit
4m/hr
27 kills/hr · verified
Difficulty
Advanced
255 HP · max 69
Best style
Ranged
Chase drops
Armadyl helmet, Armadyl chestplate, Armadyl chainskirt
Why go

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Should you fight this?

What you get out of Kree'arra, so you can decide if it fits your goals right now.

  • Armadyl armour is long-term best-in-slot ranged gear.
  • Armadyl hilt (Armadyl godsword) is a top special-attack weapon.
  • Fully ranged fight — no gear switching required.
  • Common God Wars boss Slayer task for consistent trips.

How to get there

The best ways to reach God Wars Dungeon (for Kree'arra) in Trollheim, Kandarin. Requirements are checked against your account on the readiness panel above.

To enter: 60 Strength or 60 Agility

Trollheim Teleport → run north

Recommended
  1. 1Cast Trollheim Teleport (or use a tablet) to land east of Troll Stronghold.
  2. 2Head down the mountain and north past the thrower trolls (Protect from Missiles).
  3. 3Enter the alcove to the north and run to the large hole; rope down on your first trip.
61 Magic
Eadgar's Ruse

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1 alternative route

Games necklace → Burthorpe (no Eadgar's Ruse)

  1. 1Rub a Games necklace to Burthorpe.
  2. 2Follow the path up past Death Plateau to Dad's cave (partial Troll Stronghold).
  3. 3Cross the mountain to the northern hole; rope down on your first trip.
Troll Stronghold (Partial — defeat Dad)
Bring: Games necklace
Bring: Climbing boots
Bring: Rope

Longer run; bring a stamina/energy restore.

Gear setups

Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.

Ranged
Crossbow and d'hide clears it, just slower.
Weapon
Rune / dragon crossbow
Ammo
Ruby & diamond bolts (e)
Head
Ava's assembler
Body
Black d'hide body
Legs
Black d'hide chaps
Ring
Archers ring (i)

Strategy

  1. 1

    Get killcount

    Kill Armadyl followers to 40 kc, flying up with 70 Ranged and a crossbow + mithril grapple. Bring a ranged-only setup — Kree'arra can't be meleed (except halberds).

  2. 2

    Kill minions or tank

    Solo, kill the minions first — Wingman Skree's magic pierces Protect from Missiles. In a team you can tank them and focus the boss.

Key mechanics

What can kill you at Kree'arra, and what to do about it. For the full breakdown, see the OSRS Wiki link below.

  • Ranged barrage

    Kree'arra and all three minions attack with ranged (max ~69) — keep Protect from Missiles up for the entire fight to negate most of it.

  • Knockback

    His attacks knock you back a few tiles, breaking your position — step back into place and keep the overhead up.

  • Wingman Skree (magic)

    Of the three minions, Skree's magic gets through Protect from Missiles — kill or tank her rather than praying it off.

Notable drops

ItemRarityValue
Armadyl helmetArmadyl helmet
Unique
1/3789.1m
Armadyl chestplateArmadyl chestplate
Unique
1/50835.8m
Armadyl chainskirtArmadyl chainskirt
Unique
1/50827m
Armadyl hiltArmadyl hilt
Unique
1/5087.1m
CoinsCoinsCommon20k
Pet kree'arraPet kree'arra1/5000

Drop probability by KC

For every Kree'arradrop with a fixed rate, see the chance you’ve received at least one copy by your kill count. Sign in with a linked account to use your live KC.

Enter your KC to see the chance you’ve seen each drop at least once.

DropRateChance by KC
Armadyl helmetArmadyl helmet
Unique
1/378
Armadyl chestplateArmadyl chestplate
Unique
1/508
Armadyl chainskirtArmadyl chainskirt
Unique
1/508
Armadyl hiltArmadyl hilt
Unique
1/508
CoinsCoinsCommon
Pet kree'arraPet kree'arra1/5000

These figures are an independent-roll estimate: they treat every kill as a separate roll at the listed rate ( 1 − (1 − p)KC). Real drops can involve guaranteed rolls, point/invocation scaling or completion rewards, so the true odds may differ. A probability is never a guarantee — even far above 90%, the drop is never owed to you. Drops without a fixed 1/Nrate show “—”.

Progression after this boss

Once Kree'arra feels comfortable, these are the natural next steps up in difficulty and payout.

Frequently asked questions

How much gp/hr is Kree'arra in OSRS?

Kree'arra earns approximately 4m per hour at around 27 kills/hour, based on the OSRS Wiki money making guide. Rates vary with gear and experience.

What are the requirements for Kree'arra?

Kree'arra requires 70 Ranged.

What combat level do you need for Kree'arra?

A combat level of 100+ is recommended for Kree'arra.

What combat style is best for Kree'arra?

Kree'arra is best fought with Ranged.

How hard is Kree'arra?

Kree'arra is an Advanced-tier boss with 255 hitpoints and a max hit of 69.

What does Kree'arra drop?

Notable drops from Kree'arra include Armadyl helmet, Armadyl chestplate, Armadyl chainskirt and Armadyl hilt.

Compare with other bosses