Combat skill
Magic training
Casts combat, teleport and utility spells. Trained by casting spells — from splashing and High Alchemy to multi-target barrage on Slayer tasks.
Methods
6
Ranked by xp/hr
Top xp/hr
250,000
Fastest listed
Best gp/hr
350k
Most profitable
Milestones
4
Key unlocks
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Why train Magic?
Magic is two skills in one: a combat style and the game's utility backbone for teleports, alching and support spells. Even non-mages train it for the quality-of-life unlocks.
ScapePath surfaces the quest-gated jumps that make Magic worthwhile — the spellbooks and barrage access that turn it from slow to elite — alongside High Alchemy as an early money method.
55 unlocks High Alchemy, 82 opens Ancient Magicks barrages (via Desert Treasure I) for the fastest XP, and 94 gives Vengeance on the Lunar spellbook. The big level jumps are gated by quests as much as by XP.
Milestones
The levels that actually change what you can do — link your account above to see how close you are.
- Level 55High Alchemy
- High Alchemy
- Level 75God spells / most powered staves
- God spells & powered staves
- Level 82Ancient Magicks barrages
- Ancient Magicks (Desert Treasure I)
- Level 94Vengeance (Lunar spellbook)
- Lunar spells (Lunar Diplomacy)
Important unlocks
What levelling Magic opens up across the game.
Money making
- High Alchemy (F2P)Lv 55
Quests
- Desert Treasure ILv 82
- Lunar DiplomacyLv 94
Utility
- God spells & powered stavesLv 75
Training methods
Ranked by xp/hr. gp/hr is signed — green earns, red is the cost to train. Figures are conservative experienced-player estimates.
Burst / barrage on Slayer tasks
Bursting/barraging multi-target tasks is the top Magic XP in the game.
250,000
xp/hr
−600k
gp/hr
Enchanting bolts
Enchant crossbow bolts in bulk (level per bolt type); fast and often profitable.
200,000
xp/hr
+50k
gp/hr
High Alchemy
AFK, F2P; profit or loss depends on the item alched.
78,000
xp/hr
−30k
gp/hr
Superheat Item
Smelt ore without a furnace — trains Magic and Smithing together, sometimes for profit.
65,000
xp/hr
+50k
gp/hr
Trident on Slayer tasks
Trident most tasks for steady Magic XP plus Slayer and profit.
60,000
xp/hr
+350k
gp/hr
Splashing (Curse / Confuse)
The most AFK training in OSRS — cast on a monster you always splash. Slow but nearly zero attention.
12,000
xp/hr
−20k
gp/hr
Money-making methods
Ways this skill can earn while — or after — you train it.
Related quests
Quests that unlock Magic training or gate on your level.
Bosses that need this skill
Encounters Magic unlocks or eases — a reason to hit that next level.
Requirements, milestones and unlocks are verified against the OSRS Wiki. xp/hr and gp/hr are conservative experienced-player estimates that vary with gear, efficiency and live Grand Exchange prices — use them to compare methods, not as exact quotes. Personalized recommendations are derived from your public RuneScape Hiscores. ScapePath is a fan-made companion and is not affiliated with Jagex.