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Combat skill

Magic training

Casts combat, teleport and utility spells. Trained by casting spells — from splashing and High Alchemy to multi-target barrage on Slayer tasks.

Free-to-play

Methods

6

Ranked by xp/hr

Top xp/hr

250,000

Fastest listed

Best gp/hr

350k

Most profitable

Milestones

4

Key unlocks

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Why train Magic?

Magic is two skills in one: a combat style and the game's utility backbone for teleports, alching and support spells. Even non-mages train it for the quality-of-life unlocks.

ScapePath surfaces the quest-gated jumps that make Magic worthwhile — the spellbooks and barrage access that turn it from slow to elite — alongside High Alchemy as an early money method.

55 unlocks High Alchemy, 82 opens Ancient Magicks barrages (via Desert Treasure I) for the fastest XP, and 94 gives Vengeance on the Lunar spellbook. The big level jumps are gated by quests as much as by XP.

Milestones

The levels that actually change what you can do — link your account above to see how close you are.

  1. Level 55High Alchemy
    • High Alchemy
  2. Level 75God spells / most powered staves
    • God spells & powered staves
  3. Level 82Ancient Magicks barrages
    • Ancient Magicks (Desert Treasure I)
  4. Level 94Vengeance (Lunar spellbook)
    • Lunar spells (Lunar Diplomacy)

Important unlocks

What levelling Magic opens up across the game.

Money making

Utility

  • God spells & powered stavesLv 75

Training methods

Ranked by xp/hr. gp/hr is signed — green earns, red is the cost to train. Figures are conservative experienced-player estimates.

Burst / barrage on Slayer tasks

Lv 82+

Bursting/barraging multi-target tasks is the top Magic XP in the game.

Desert Treasure I

250,000

xp/hr

600k

gp/hr

Enchanting bolts

Lv 4+
F2P

Enchant crossbow bolts in bulk (level per bolt type); fast and often profitable.

200,000

xp/hr

+50k

gp/hr

High Alchemy

Lv 55+
F2P

AFK, F2P; profit or loss depends on the item alched.

78,000

xp/hr

30k

gp/hr

Superheat Item

Lv 43+
F2P

Smelt ore without a furnace — trains Magic and Smithing together, sometimes for profit.

65,000

xp/hr

+50k

gp/hr

Trident on Slayer tasks

Lv 75+

Trident most tasks for steady Magic XP plus Slayer and profit.

60,000

xp/hr

+350k

gp/hr

Splashing (Curse / Confuse)

Lv 1–55
F2P

The most AFK training in OSRS — cast on a monster you always splash. Slow but nearly zero attention.

12,000

xp/hr

20k

gp/hr

Money-making methods

Ways this skill can earn while — or after — you train it.

Related quests

Quests that unlock Magic training or gate on your level.

Bosses that need this skill

Encounters Magic unlocks or eases — a reason to hit that next level.

Requirements, milestones and unlocks are verified against the OSRS Wiki. xp/hr and gp/hr are conservative experienced-player estimates that vary with gear, efficiency and live Grand Exchange prices — use them to compare methods, not as exact quotes. Personalized recommendations are derived from your public RuneScape Hiscores. ScapePath is a fan-made companion and is not affiliated with Jagex.