GrandmasterMembers
Desert Treasure II - The Fallen Empire
Members · Grandmaster · Very Long · 5 QP · #179 in optimal order
At a glance
- Difficulty
- Grandmaster
- Access
- Members
- Quest points
- 5 Awarded
- Length
- Very Long Official
- Optimal order
- #179 OSRS Wiki guide
- Prerequisites
- 37 Quests first
Checking your account…
Overview
Desert Treasure II - The Fallen Empire is a grandmaster members quest, rated very long in length. Start: Investigate the Ancient Vault north-east of Nardah. It awards 5 quest points on completion.
Why do this quest?
- Unlocks the boss The Leviathan.
- Unlocks the boss Duke Sucellus.
- Unlocks the boss The Whisperer.
- Unlocks the boss Vardorvis.
- Sits at position #179 in the optimal quest order.
Requirements
- 75 Firemaking
- 75 Magic
- 70 Thieving
- 62 Herblore
- 60 Runecraft
- 60 Construction
What to bring
Required items
- Be on the Ancient Magicks spellbook
- Runes to cast Blood Burst, Ice Burst, Smoke Burst, and Shadow Burst
- Ring of visibility
- Tinderbox (obtainable during the quest)
- Pestle and mortar (obtainable during the quest)
- Pickaxe (obtainable during the quest)
- Facemask or Slayer helm
Recommended
- Digsite teleport
- Desert heat protection
- Desert amulet 4 or Nardah teleport
- Xeric's talisman or access to it in POH
- Stamina potions
Rewards
5 quest points
Other rewards & unlocks
- Three ancient lamps, each offering 100,000 experience in Attack, Strength, Defence, Hitpoints, Ranged, Magic, or Prayer at level 60 or above.
- The ability to smelt Chromium ingots at the Blast Furnace; the first bar smelted gives 35,000 Smithing XP.
- Access to Scar essence mine
- Ring of shadows
- The ability to wear ancient rings.
- The ability to repeat the Forgotten Four encounters as boss fights, along with the ability to challenge their awakened variants.
- The ability to fight Demonic Brutus using abyssal potatoes.
Where this fits in your journey
Desert Treasure II - The Fallen Empire is #179 of 183 in the OSRS Wiki's optimal quest order.
Prerequisite quests
Complete these first — Desert Treasure II - The Fallen Empire is locked until the whole chain is done.
Below Ice MountainBlack Knights' FortressCold WarCreature of FenkenstrainDeath PlateauDesert Treasure IDevious MindsDoric's QuestDruidic RitualEadgar's RuseEnakhra's LamentGarden of TranquillityGoblin DiplomacyHazeel CultHis Faithful ServantsJungle PotionMaking Friends with My ArmMy Arm's Big AdventureOne Small FavourPriest in PerilRecruitment DriveRomeo & JulietRune MysteriesSecrets of the NorthShilo VillageSwan SongTemple of IkovTemple of the EyeThe Dig SiteThe FeudThe Garden of DeathThe Lost TribeThe Restless GhostThe Tourist TrapTroll StrongholdWanted!Waterfall Quest
What it unlocks
Why Desert Treasure II - The Fallen Empire matters — the content it opens up across ScapePath.