
Herb runs
Minutes a day, huge return
Planting ranarr or snapdragon across farming patches returns millions for a few minutes of effort per cycle.
Profit (approx.)
≈170.5k/run
Startup
500k
Effort
Low
Risk
Safe
Approximate profit after input costs, from the OSRS Wiki money-making guide as read on 2026-07-29 (assumes Ranarr; effective profit/hr; ranarr seeds in all 10 herb patches at about 8.8 herbs each, with ultracompost; teleport costs aren't counted). It isn't measured or recalculated by ScapePath, and your rate depends on your gear, efficiency and current prices. The figure is over 90 days old, so prices have probably moved. Source.
A run takes about 6 min and can be repeated every 90 min. Equal to ~1.7m per hour of active play, assuming ranarr seeds in all 10 herb patches at about 8.8 herbs each, with ultracompost; teleport costs aren't counted.
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Requirements
Recommended
- 32 Farming
What to bring
- Ranarr/snapdragon seeds
- Ultracompost
- Teleports
How a run works
- Bring one seed per patch, ultracompost (a bottomless compost bucket halves how much you use), your farming tools and teleports to each patch. Most patches have a tool leprechaun nearby to store tools.
- Fast routes the Wiki suggests: Catherby teleport and run north; Ardougne cloak 2+ to the Ardougne patch; Ectophial then west to Port Phasmatys; Explorer's ring 2+ then north to Falador; Xeric's talisman to Xeric's Glade then south to Hosidius; skills necklace to the Farming Guild; Stony basalt for Trollheim and Icy basalt for Weiss.
- At each patch, pick the grown herbs, add compost, then plant the next seed.
- Herbs take about 80 minutes to grow. The profit figure above assumes you come back roughly every 90 minutes.
- Herb patches can't be protected by paying a gardener. Ultracompost cuts the chance of disease at each growth stage by 90%, and diseased herbs can be saved with plant cure or the Lunar spell Cure Plant.
- Disease-free patches: Troll Stronghold (My Arm's Big Adventure), Weiss (Making Friends with My Arm), Hosidius (easy Kourend & Kebos diary), Civitas illa Fortis (Champion rank in the Fortis Colosseum) and Harmony Island (elite Morytania diary).
- Ranarr needs 32 Farming and the Farming Guild patch needs 65. Fewer patches unlocked means proportionally less per run than the headline figure.
- More herbs per patch: magic secateurs give 10% (wield them or keep them in your inventory), a Farming cape 5%, and the Catherby patch gets 5/10/15% from the medium, hard and elite Kandarin diaries.
Written by ScapePath. Checked against the OSRS Wiki: Farming herbs money guide and Herb patch on 2026-10-12.
Why choose this method?
- Short runs of about 6 minutes that fit between other activities.
- Cheap to set up: about 500k.
- Worth doing on an Ironman: it gathers its own inputs or gives untradeable value.
Who should skip this method?
- Skip it if you want one long money session: it pays per run, and you wait 90 minutes between runs.
Tips
- Herbs take about 90 minutes to grow, so one run fits between other activities.
- Stack with tree and giant seaweed runs on the same trip.
Progress to next
Higher-earning passive methods to move toward once Herb runs feels comfortable.