Skill calculator
OSRS Hunter Calculator
Enter your current and target Hunter level to see exactly how much XP you need and the best practical ways to train it at your level — with resources, time and live cost.
Traps creatures for gear, food and profit. Bird houses give passive XP; black chinchompas and herbiboar are the active high-end. This calculator turns a target Hunter level into the exact XP remaining, the best practical ways to train it at your level, and what reaching that level unlocks.
Hunter 1 → 99
0%
0 / 13,034,431 XP
XP remaining
13,034,431
to level 99
What reaching Hunter 99 unlocks
Fastest
Birds / kebbits (early)
25,000 xp/hr
Cheapest
Birds / kebbits (early)
no gp cost
Most profit
Birds / kebbits (early)
+10k/hr
Your path: 1 → 99
- 1–46
Birds / kebbits (early)
~25,000 xp/hr
- 46–63
Hunter Rumours (Hunters' Guild)
~130,000 xp/hr · A fresh, rewarding mid-level path beyond traps and chins.
- 63–73

Red chinchompas
~145,000 xp/hr
- 73–99

Black chinchompas
~200,000 xp/hr · Top Hunter XP/hr if you accept the Wilderness risk.
Methods available now
Birds / kebbits (early)
RecommendedFeldip Hills / Piscatoris
Bird snares and box traps to start the skill.
Available
1
any
XP/hr
~25,000
estimate
Time
~521h 23m
at listed xp/hr
Profit
+5.2m
estimate
Unlocks as you level
Hunter Rumours (Hunters' Guild)
Available from level 46 — +45 to reach
Hunters' Guild (Avium Savannah)
The modern contract system — catch assigned creatures for XP plus guild rewards (quetzal, outfit).
Available
46
required
XP/hr
~130,000
estimate
Time
~100h 16m
at listed xp/hr
Profit
+15m
estimate
Salamanders
Available from level 47 — +46 to reach
Uzer / Ourania (net traps)
Semi-AFK net traps; a relaxed alternative to chinchompas.
Available
47
required
XP/hr
~90,000
estimate
Time
~144h 50m
at listed xp/hr
Profit
+2.9m
estimate

Red chinchompas
Available from level 63 — +62 to reach
Feldip Hills (box traps)
Fast, non-Wilderness chinchompa hunting; the safe alternative to black chins.
Available
63
required
XP/hr
~145,000
estimate
Time
~89h 54m
at listed xp/hr
Profit
+13.5m
estimate

Black chinchompas
Available from level 73 — +72 to reach
Wilderness (level 32–36)
The fastest Hunter XP and strong gp — but in the Wilderness, so bring only riskable gear.
Available
73
required
XP/hr
~200,000
estimate
Time
~65h 10m
at listed xp/hr
Profit
+58.9m
estimate
Herbiboar
Available from level 80 — +79 to reach
Fossil Island (Mushroom Forest)
No traps; a tracking puzzle with herb loot — great XP and gp without Wilderness risk. Harvesting the herbs also needs 31 Herblore.
Available
80
required
XP/hr
~150,000
estimate
Time
~86h 54m
at listed xp/hr
Profit
+17.4m
estimate
XP per action and resource counts are exact. XP/hr and time are conservative experienced-player estimates that vary with gear, efficiency and setup. Cost uses live Grand Exchange prices where an item is consumed per action; other gp figures are estimates.
Hunter training methods
The practical ways to train Hunter from level 1 to 99, with the level they open up, an estimated XP rate and where you do them. XP/hr figures are conservative estimates that vary with gear and efficiency.
| Method | Level | XP/hr | Where / notes |
|---|---|---|---|
| Birds / kebbits (early) | 1+ | ~25,000 | Feldip Hills / Piscatoris. Bird snares and box traps to start the skill. |
| Bird house runs | 5+ | per run | Fossil Island. Passive: reset every ~50 minutes on Fossil Island. XP and gp are per cycle, not per hour. |
| Hunter Rumours (Hunters' Guild) | 46+ | ~130,000 | Hunters' Guild (Avium Savannah). The modern contract system — catch assigned creatures for XP plus guild rewards (quetzal, outfit). |
| Salamanders | 47+ | ~90,000 | Uzer / Ourania (net traps). Semi-AFK net traps; a relaxed alternative to chinchompas. |
| Red chinchompas | 63+ | ~145,000 | Feldip Hills (box traps). Fast, non-Wilderness chinchompa hunting; the safe alternative to black chins. |
| Black chinchompas | 73+ | ~200,000 | Wilderness (level 32–36). The fastest Hunter XP and strong gp — but in the Wilderness, so bring only riskable gear. |
| Herbiboar | 80+ | ~150,000 | Fossil Island (Mushroom Forest). No traps; a tracking puzzle with herb loot — great XP and gp without Wilderness risk. Harvesting the herbs also needs 31 Herblore. |
How the Hunter calculator works
XP per action and resource counts use the exact OSRS experience table, so they're precise. XP/hr and time are conservative experienced-player estimates that vary with gear, efficiency and setup. Where a method consumes a buyable item, cost uses the live Grand Exchange price. Sign in with a linked account and your current Hunter level fills in automatically.
Want the full method breakdown, milestones and requirements? See the Hunter training guide.
Training Hunter toward a goal?
Content that needs Hunter — set your target level here, then go unlock it.
Example uses
- Chasing bird houses around level 5? Set your target to 5 to see the XP remaining and the best way to get there.
- Chasing red chinchompas around level 60? Set your target to 60 to see the XP remaining and the best way to get there.
Hunter calculator FAQ
- How does the Hunter calculator work?
- Enter your current Hunter level (or exact XP) and a target level. The calculator uses the OSRS experience table to work out the XP remaining, then ranks the practical training methods you can use at your level — with the resources, time and cost for each.
- Can I use the calculator with my ScapePath account?
- Yes. Sign in with a linked account and your current Hunter level and XP fill in automatically from your public Hiscores, so you don't have to type them. You can still override the inputs, and the calculator works fully without an account.
- How is XP remaining calculated?
- It's the difference between the total XP for your target level and your current XP, using the exact OSRS experience table. If you enter a level rather than XP, the calculator assumes the minimum XP for that level.
- What does reaching a Hunter milestone unlock?
- Set your target level and the calculator shows what that level opens up — the quests, bosses, gear or methods tied to it in ScapePath's data — so you can see what you're actually working toward, not just a number.