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Production skill

Herblore training

Makes potions from herbs and secondaries. Gated behind Druidic Ritual; trained by cleaning herbs and mixing potions in bulk.

Members

Methods

5

Ranked by xp/hr

Top xp/hr

400,000

Fastest listed

Best gp/hr

917k

Most profitable

Milestones

4

Key unlocks

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Why train Herblore?

Herblore turns herbs into the potions that power serious PvM — from prayer potions to super combats — and several of those potions double as reliable money.

ScapePath cross-links Herblore milestones straight to the money methods they unlock, so training the skill and funding your account become the same activity.

30 is prayer potions (a steady earner), 63 adds snapdragon super restores, 72 opens ranging/bastion potions, and 90 is super combats. Gate everything behind Druidic Ritual first — nothing here works without it.

Milestones

The levels that actually change what you can do — link your account above to see how close you are.

  1. Level 30Prayer potions
    • Ranarr / prayer potions
  2. Level 63Super restores (snapdragon)
    • Snapdragon potions
  3. Level 72Ranging / bastion potions
    • Dwarf weed potions
  4. Level 90Super combat potions
    • Super combat potions

Important unlocks

What levelling Herblore opens up across the game.

Training methods

Ranked by xp/hr. gp/hr is signed — green earns, red is the cost to train. Figures are conservative experienced-player estimates.

Making Super combat potions

Lv 90+

Torstol + the three super potions; the fastest Herblore XP, usually profitable.

The rate above is the baseline — efficiency unlocks improve it

  • Prescription goggles (Mastering Mixology): 10% chance to save the secondary ingredient each mix — a permanent input-cost cut that raises GP/hr above the baseline shown here.
  • Alchemist's amulet (Mastering Mixology): 15% chance to produce a 4-dose potion (vs 5% from the amulet of chemistry), stretching each batch of herbs further.
Druidic Ritual

400,000

xp/hr

+150k

gp/hr

Making Super restores

Lv 63+

Snapdragon → super restores; strong XP and reliable profit.

The rate above is the baseline — efficiency unlocks improve it

  • Prescription goggles (Mastering Mixology): 10% chance to save the secondary ingredient each mix — a permanent input-cost cut that raises GP/hr above the baseline shown here.
  • Alchemist's amulet (Mastering Mixology): 15% chance to produce a 4-dose potion (vs 5% from the amulet of chemistry), stretching each batch of herbs further.
Druidic Ritual

220,000

xp/hr

+200k

gp/hr

Making Prayer potions

Lv 38–72

Ranarr → prayer potions; a strong, steady Herblore money-maker.

The rate above is the baseline — efficiency unlocks improve it

  • Prescription goggles (Mastering Mixology): 10% chance to save the secondary ingredient each mix — a permanent input-cost cut that raises GP/hr above the baseline shown here.
  • Alchemist's amulet (Mastering Mixology): 15% chance to produce a 4-dose potion (vs 5% from the amulet of chemistry), stretching each batch of herbs further.
Druidic Ritual

200,000

xp/hr

+917k

gp/hr

Cleaning grimy herbs

Lv 3+

Fast, click-heavy XP; often roughly break-even after selling the clean herbs.

Druidic Ritual

190,000

xp/hr

Making Attack / Strength potions

Lv 3–38

Cheap low-level potions to bridge toward prayer potions.

Druidic Ritual

120,000

xp/hr

Money-making methods

Ways this skill can earn while — or after — you train it.

Related quests

Quests that unlock Herblore training or gate on your level.

Requirements, milestones and unlocks are verified against the OSRS Wiki. xp/hr and gp/hr are conservative experienced-player estimates that vary with gear, efficiency and live Grand Exchange prices — use them to compare methods, not as exact quotes. Personalized recommendations are derived from your public RuneScape Hiscores. ScapePath is a fan-made companion and is not affiliated with Jagex.